Ubisoft

Senior Lighting Artist - Assassin's Creed Franchise

Québec City, QC, CAPosted todayfulltime
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From Ubisoft’s original posting

Job Description: As a lighting artist at Ubisoft Quebec City, you will create lighting for gameplay and cinematics for the Assassin’s Creed franchise. You will shape atmosphere and guide players’ attention while supporting the artistic direction, gameplay, and narrative. Working within a small team, you will organize your work, take initiative, and collaborate with the teams your work depends on. You will help safeguard game performance and establish good lighting practices while respecting engine limitations and production schedules. What you’ll do • Review game design documents and artistic direction to propose suitable lighting and atmosphere • Optimize lighting effects to balance visual quality, performance, and engine limitations • Collaborate with the graphics technical director and programming teams to create lighting tools and features • Design lighting systems, moods, and planned atmospheric elements that support gameplay and showcase other teams’ contributions • Help establish good lighting practices with other teams to maintain game quality and performance • Submit lighting for review by the art and technical directors and make the requested changes • Check in-game…

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