Riot Games
Manager, Software Engineering, Publishing Engagement - Publishing Platform
Seoul, KoreaPosted 4 days ago
What you'd do
- Lead engineers building platform services enabling game content delivery and player-facing experiences at Riot
- Drive technical leadership and mentorship through all phases of software development and operations lifecycle
- Partner with game development teams and product managers on Publishing Platform feature development priorities
What they want
- Proven software engineering management experience leading a team through full development and operations lifecycle
- Strong technical foundation in distributed systems and platform service engineering at meaningful scale
- Ability to provide hands-on technical leadership while mentoring and growing engineers effectively
Nice to have
- Prior experience in gaming platform engineering or game publishing infrastructure development roles
- Background in building player-facing platform services for a large-scale online gaming product