Job description preview
From Ubisoft’s original posting
Job Description: About the Role As a UX designer of Ubisoft Chengdu, you are the bridge between game designers, programmers, artists, and players. In development, you work closely with the Design Team, UI team and 3C team, representing the perspective of players. Help us shape the game, which could provide a smooth and immersive experience for our players. 岗位介绍 作为一名用户体验设计师,你是游戏设计师、程序员、艺术家和玩家之间的桥梁。 在开发过程中,你代表玩家的视角与UI团队、3C团队和设计团队紧密合作。 帮助我们塑造游戏,为玩家提供流畅且沉浸式的体验。 Job Responsibilities 1. Identify user experience pain points and propose solutions: Proactively uncover efficiency bottlenecks or emotional disconnects within the current UX system—rather than waiting for assigned tasks - by conducting in-depth gameplay, data analysis, and competitive product deconstruction; deliver optimization proposals that are both commercially valuable and technically feasible; 2. Design logic, layout and flow of the game’s user interfaces including HUD, menus, and lobby based on information architecture and accessibility principles, ensure that signs and feedback clearly communicate the game information based on best practices in accessibility; 3. Conduct forward-looking UX concept design and present…
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