Job description preview
From Ubisoft’s original posting
Job Description: Job Summary UBISOFT is seeking an Intermediate R&D Engineer to prototype and validate new technologies that improve game testing and quality control. This role focuses on building rapid prototypes and running experiments using GenAI, VLMs (Vision-Language Models), and AI/ML to explore automation opportunities across QC. You will work closely with the R&D Manager and cross-functional partners to translate ideas into measurable experiments, evaluate feasibility, and iterate toward proof-of-value prototypes. This role provides an excellent opportunity to gain hands-on experience in software development, automation, and quality control processes within the gaming industry. Job Duties / Responsibilities Core Responsibilities • Build rapid prototypes using GenAI/VLM/ML to address QC and testing pain points. • Design and execute experiments: define hypotheses, datasets/inputs, evaluation criteria, baselines, and success metrics (accuracy, precision/recall, latency, cost, robustness). • Implement data pipelines for experiments: data collection, cleaning, labeling support, and dataset versioning (as needed for proofs-of-concept). • Explore and compare approaches and…
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