Job description preview
From Unity’s original posting
The opportunity Unity Engine is used by millions of creators around the world to build powerful and engaging real-time experiences. Underlying these experiences is game code written in C# and targeting .NET. We need people excited by the opportunity to integrate the cutting-edge .NET runtime and tooling into Unity, as well as help build the compiler technologies to generate highly efficient native code. We’re looking for an experienced software engineer to guide, and be responsible for, delivery of some of the most mission-critical parts of Unity Engine. You’ll work with software experts across the company to give our developers the tools they need to make performant, robust games: • Improving the quality of the C#/.NET integration, including GC, JIT, AOT, and runtime libraries • Crafting, prototyping and implementing key technical solutions • Researching and spearheading methods to improve performance and reliability • Advocating standard methodologies for internal developers and our users Please note that we are currently prioritizing candidates in Eastern Time Zone. What you'll be doing • Ensure the timely delivery and fitness of our C#/.NET integration, including JIT and AOT…
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