Job description preview
From 2K’s original posting
As a Senior Graphics Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You’ll collaborate with a passionate group of game developers including our Lead Rendering Engineer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders, developing new rendering technologies, working to integrate third party solutions, and making performance optimizations for rendering based challenges, all of which will ultimately help in bringing the richly imagined world of BioShock to life. What You’ll Do: • Execute creative technical solutions based on concept art and art direction. • Translate Art direction into rendering code, shaders and systems. • Create new tools and efficient pipelines for content production. • Debug visual and performance issues related to rendering. • Effectively communicate with artists towards performant solutions. • Actively improve skill sets and abilities by keeping aware of industry trends, and learn new techniques. • Mentor junior engineers. What We’ll Do Together: At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change.…
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