Job description preview
From Ubisoft’s original posting
Job Description: Job Purpose: The R&D Engineer designs and owns automation artifacts at source-code and framework level, enabling scalable and reliable automated testing. The role ensures automation systems remain stable, usable, and aligned with evolving project and product requirements. IMPACT : • Design and implement automation components and systems, owning system-level outcomes across implementation and stability. • Translate QA/QC needs into scalable source-code-level automation solutions. • Own automation components end-to-end from design to maintenance. • Diagnose failures driven by engine behavior, timing, or integration gaps. • Build systems improving execution reliability, diagnostics, and maintainability. • Ensure components are reusable, documented, and aligned to QE usage. • Handle complex automation challenges independently, making implementation decisions within defined architectural boundaries. INNOVATION: • Strengthen the automation ecosystem by building and enhancing features of the automation framework. • Solve component-level automation challenges across game engines. • Deliver reusable automation components reducing automation complexity and increasing…
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