Job description preview
From Riot Games’s original posting
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience. We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints. That's where you come in. 我们正在寻找一位拥有深厚游戏设计底蕴 的设计管理者,打造一款全新游戏。 作为设计团队的核心支柱,你将从宏观层面构建经济系统、社交生态与核心战斗体系。核心挑战在于:在建立IP世界观的同时,构建出具备长线生命力且超越市场现有标准的创新玩法。 职责 (Responsibilities): 战略规划与顶层架构 (Vision & Strategy) • 作为核心决策层,与制作人深度协同,制定产品的核心愿景、市场定位及长期战略。确立项目的宏观设计方向(核心循环、商业化模型、社交结构),确保设计目标与商业价值、IP内核高度对齐,构建竞争壁垒。 创意驱动与产品进化 (Innovation) • 敏锐洞察相关游戏品类痛点,不仅仅是复刻经典,主动提出具前瞻性的设计构想,推动团队做出超越现有热门游戏的差异化体验,满足用户深层需求。 落地执行与跨部门协同 (Execution & Cross-Functional…
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